![]() ![]() This particular genre of game raises a major problem for an optimizer: the player has the ability to create seemingly infinite instances, and somehow we still have to ensure that the game runs smoothly across all platforms. ![]() Forager is a massive crafting game where the player can collect resources and build structures on an enormous map, meaning that there could easily be 5000 instances active at a time, if not more. Before I was made the lead programmer of the game, I was contracted for one task: optimization.
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